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It's generally used to CREATE scripts (usually for RAW events), not debug them. It's just meant to see verbose information going in and out of the irc connection that's all. (get it?)Īnyway, this is all off topic: /debug could just be seen as a bad alias name, it's not meant to help you "DEBUG" your scripts, nor does it imply your script has bugs in it. Error handling has to do with how fault tolerant your script is. In fact, "error handling" doesn't imply that your script has bugs in it at all. Error handling is very different from debugging. Really? Why would you need to use debug, if there are no errors in a script (or mIRC)? Expanding the /debug to more would (IMO) be appreciated to the people who are having trouble finding errors, to those who are looking to improve efficiency of a script by eliminating redundent commands.Īny other thoughts or suggestion would be appreciated if you read this. I hope the it will be expanded to just more than server messages for those are only useful in a limited area. I know the current /debug filter has an option to send the lines thru a specified identifier before being displayed, but the current mIRC /debug only works for server messages. Perhaps a new switch to debug any command with matching text. Maybe a switch to only show events, commands, signals from certain script files, alias files.
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I suggest more things to shown in the /debug command such as executed aliases, any /command ran, and/or a way to show mIRC internal commands? Not for sure how to explain it it just seems that mIRC's /debug command is becoming old and mostly not useful when trying to figure out why a certain large script (with many commands) isn't functioning properly? It seems that /debug can become rather useles sometimes when applyed to scripting certain things and could be improved to help with script editting, among other things. My suggestion is a new improved /debug for mIRC.